Khosho, A., and Nagan, I., and Francovich, C., and Arredondo, R. and El-Zanfaly, D. (2021). Time [in]Material: A Portal for Spatial Memories: DIS ’21: Proceedings of Designing Interactive Systems Conference, June 28-July 2, 2021, Woodstock, NY. ACM, New York, NY, USA. Under Review
El-Zanfaly, D. (2017). A Multi-Sensory Computational Model for Human-Machine Making and Learning. In ACADIA 2017: DISCIPLINES & DISRUPTION [Proceedings of the 37th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) Cambridge, MA 2-4 November, 2017), pp. 238-247
El-Zanfaly, D., & Abdelmohsen, S. (2017). Imitation in Action: A Pedagogical Approach for Making Kinetic Structures. In 17th CAAD Futures 2017 International Conference, Istanbul, Turkey.
El-Zanfaly, D., & Knight, T. (2016). Why to Make (almost) Anything: A human-centered Learning Approach. In ISAM 2016 [Proceedings of the International Symposium of Academic Maker Spaces]. USA.
El-Zanfaly, D. (2011). Active shapes: Introducing a Design framework for Kinetic Architectural Structures. In SIGraDi 2011 [Proceedings of the 15th Iberoamerican Congress of Digital Graphics]. Argentina, Santa Fe, pp. 176-179
El-Zanfaly, D. (2009). Design by Algorithms: A Generative Design System for Modular Housing Arrangement. In SIGraDi 2009 [Proceedings of the 13th Congress of the Iberoamerican Society of Digital Graphics], Sao Paulo, Brazil.
Books and chapters
El-Zanfaly, D. (2013). Active Shapes: Case studies in designing kinetic structures. In S. Ferracina & R. Armstrong (Eds.), Unconventional Computing: Design Methods for Adaptive Architecture (First edition, pp. 152–155). Toronto: Riverside Architectural Press / ABC Art Books Canada.
El-Zanfaly, D. (2013). Sensorial Computing as a Pedagogical Approach for Designing Responsive and Kinetic Architectures. In S. Ferracina & R. Armstrong (Eds.), Unconventional Computing: Design Methods for Adaptive Architecture (First edition, pp. 156–167). Toronto: Riverside Architectural Press / ABC Art Books Canada.
El-Zanfaly, D. & Özkar, M. (2021). Rules for Play: Making for Design Learning. Under Review
El-Zanfaly, D. (2015). [I3] Imitation, Iteration and Improvisation: Embodied interaction in making and learning. Design Studies, 41, Part A, 79–109.