Research

We focus on new roles of computational design and physicality in embodied sense-making, including human perception, cognition, and experience. We mainly investigate computational methods to augment sensory experiences in creative practices and study the agency of creative modes of production and the emerging social, cultural, and technological behaviors resulting from introducing them. These experiences include designing interactions in hybrid environments and spaces, computational methods, and designing and making tools. Our research investigates the questions of: how can machines learn from us and how can we learn from them? How can we work together to create and improvise? 

Research Projects

Intelligence in Environments
An investigation about presence, temporality, and memory.

Here/There
Experiments in telepresence and remote experiences co-creation

Human-AI Collaboration Systems for Creative Practices

From nature to fabrication: The simple logic of nature creates complex forms.

Remote Encounter: Creating remote ambient presence



AI-mediated Remote Collaboration

Puma’s Smart Last
(Password required)

Making fast and slow

I3 Imitation, Iteration, Improvisation. Embodied Interactions